Difference between revisions of "Animate"

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m (formatting bug)
(Updated the boot logo base to better match the real apple logo. (mine was off...))
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The animation currently runs at about 5 frames per second.
 
The animation currently runs at about 5 frames per second.
   
A picture of the Apple logo is available at http://yfrog.com/gz7emp
+
A picture of the Apple logo is available at http://yfrog.com/gzqigp
   
 
Animations must be stored in png format in [[/Library]]/BootLogos/(animationName)/ and be listed in order, from 0.png to x.png.
 
Animations must be stored in png format in [[/Library]]/BootLogos/(animationName)/ and be listed in order, from 0.png to x.png.

Revision as of 03:48, 8 February 2011

animate (Package ID: org.chronic-dev.animate) is a software bundled in greenpois0n RC5 that enables users to display (a sequence of) PNG images on boot.

This approach has the advantage of being usable on all devices, regardless of their ability of accepting custom firmware, and supporting animated boot logos.

The original boot logo will always show first.

Notes for logo designers

The animation currently runs at about 5 frames per second.

A picture of the Apple logo is available at http://yfrog.com/gzqigp

Animations must be stored in png format in /Library/BootLogos/(animationName)/ and be listed in order, from 0.png to x.png.

Packages containing (animated) logos should depend on org.chronic-dev.animate.

References

Jaywalker's notes