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Difference between revisions of "Talk:Ultrasn0w"
(New page: Thinking about this, I know how I could've done the unlock. I'm so lazy. This might be what yellowsn0w does already; theres a little object code in your source, so I don't know :-) 1. cop...) |
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Thinking about this, I know how I could've done the unlock. I'm so lazy. This might be what yellowsn0w does already; theres a little object code in your source, so I don't know :-) |
Thinking about this, I know how I could've done the unlock. I'm so lazy. This might be what yellowsn0w does already; theres a little object code in your source, so I don't know :-) |
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| − | 1. copy task_sim into memory |
+ | 1. copy task_sim into memory |
| − | 2. patch task_sim in the usual way(too bad i don't really understand the baseband at all) |
+ | 2. patch task_sim in the usual way(too bad i don't really understand the baseband at all) |
| − | 3. modify the nucleus task struct to use the in memory task_sim(although idk why theres no execute on the stack, hell P4s don't have that) |
+ | 3. modify the nucleus task struct to use the in memory task_sim(although idk why theres no execute on the stack, hell P4s don't have that) |
| − | 4. reset the sim card |
+ | 4. reset the sim card |
no real reversing required. i could've had this in july dammit :-P |
no real reversing required. i could've had this in july dammit :-P |
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Revision as of 05:51, 2 January 2009
Thinking about this, I know how I could've done the unlock. I'm so lazy. This might be what yellowsn0w does already; theres a little object code in your source, so I don't know :-)
1. copy task_sim into memory 2. patch task_sim in the usual way(too bad i don't really understand the baseband at all) 3. modify the nucleus task struct to use the in memory task_sim(although idk why theres no execute on the stack, hell P4s don't have that) 4. reset the sim card
no real reversing required. i could've had this in july dammit :-P i also think this approach might solve some peoples problems with it dying after 10 minutes